S P A C E H U L K - PLAYERS GUIDE ================================== Typed By: Ho/X\er/Afl ===================== GENERAL TIPS ------------ Naturally the first thing you want to do is master the tutorials.I know it might sound obvious to point this out but you`d be surprised how many people make things too hard for themselves by skipping this extremely useful training peroid.Repeat the first three as amny times as it takes for the controls to become second nature.Learn every single move availbale and use them all - this will make things alot easier when you go into battle. The final two basic tutorials are there to help you perfect your combat tactics,In the last,make sure that you have Terminators covering each other.Working out the best ways to do this in confined spaces is a talent that will save your bacon in numerous places later in the game.One thing to watch out for - try not to have Terminators in adjacent squares.If one should get attacked you just wont have the time to react before your entire party gets wiped out. The two most popular weapons in the game are the Storm Bolter and the Lightning Claws.The Storm Bolter is the best in the Hulk that have large open rooms and long straight corridors,but watch out for it jamming and always be ready to unkam it.Lightning Claws will tip the odds heavily in your favour when it comes to hand-to-hand combat,so use Terminators with these to block corridors and seal off areas. Finally,at some point in the Hulks you`ll come across doors which are lighter coloured than the usual doors and have insignia all over them.These can only be opened and closed by Terminators,so use them to block passages and stop Genestealers from chasing you all over the show! ADVANCED TUTORIALS ------------------ TUTORIAL -1- ------------ You have to move quickly on this mission,due to the fact that youre operating on a time limit.The artifact youre looking for is in the south-west corner of a room in the eastern side of the hulk,measuring three squares by three squares.Collect it and run to the exit,remembering to close the final door yoou go through to complete the mission. TUTORIAL -2- ------------ Place your Terminators to cover all entrances around the starting area and get ready for some action.Where possible,keep firing to stop ambushes happening and pray for the best.If you find yorself down to one Terminator then run like hell to the rescue zone and dont look back.If you need to,keep using the Freeze Time option to check the positions of the Genestealers. TUTORIAL -3- ------------ This is quite a simple one that teaches you how to use doors to you advantage.On this particular Hulk the Genestealers cant open doors,so use them to keep the nasty beasties out of your way.Move in single file,if you can,and always control the lead Terminator.When left alone the musclebound hereos have a tendency to blow doors open,and once thast done they cant be closed again.By the way,never open a door when theres a Genestealer on the other side - they can be through the gap and at your throat before you can even draw your gun. TUTORIAL -4- ------------ This one is all aboout position, so heres how you should position your posse.Leave the dude with the Heavy Flamer covering the starting point,and then get the guys with the Storm Bolters to cover any entry points.Stay alert and be ready to jump in at the first sign of trouble.If you lose one Terminator this is going to be really hard to complete! TUTORIAL -5- ------------ In this tutorial your main concern should be to get the Heavy Flamer to the target and you may need to sacrifice Terminators to get him there.This doesnt matter - just keep youre eye out for an opening and move quickly when you find it.Just get going,alright? TUTORIAL -6- ------------ If you cant figure this one out by now then you must be a thicky.Place two Terminators on opposite sides of the corridors leading from the Genebanks,keeping the last one out of the way as a reserve.Now just blast like mad until your objective is reached. TUTORIAL -7- ------------ If you arnt aware of how many problems the Flamer can cause,this is the mission that shows you.If yoou can really avoid it dont flame in the main corridor,as this will slow doown your foward progress a hell of a lot.Try to lead the Genestealers into the side corridor before blowing them away.As in Tutorial 5,your real concern is to get at leat one Flamer to the target,so do whatever is necessary.Dont worry about their families - the success is all that counts. TUTORIAL -8- ------------ To free the trapped squad you`ll need to use your Assault Cannons to blow open the area.When you have freed the squad then you can use the Storm Bolter to escort the Heavy Flamer back to the targeet area on the west side of the map.Flame the area and then go along the southern corridor to get to the east target.The door in the middle of the corridor cant be opened by the Genestealers,so use it in any way you can to lighten your load. TUTORIAL -9- ------------ The final advanced tutorial.Funnily enough,I can explain it away in a couple of short sentances.Place Storm Bolters at the ends of the two corridors running both north and south and then keep your finger on the fire button.Easy or what? SINGLE SQUAD ------------ MISSIONS -------- If,by this point,you are wondering quite why the mission descriptions are so short,let me explain one thing: there is no guaranteed way to do a mission.All we are aiming to do here is give you some tactical advice and perhaps make things a little easier for you.Okay? PURIFY ------ The most important thing to remember in this mission is to protect the Flamers.The first two rooms you need to falme are easy enough to reach but you might have a little trouble getting to the two final rooms.The easiest way to get to them is to place a Storm Bolter in front of each of the Flamers and then lead the way to the target.Doing it this way will mean youll have to loose two Storm Bolters but who care? BLOCKADE -------- A simple one in theory, but a little harder than it sounds in practice. Leave the Heavy Flamer behind at the start and use him to cover the lower corridor.The Terminators you have left should be used to cover and protect the one carrying the CAT until all the way to the exit point. Once there,just close the door to end the mission. STRANDED -------- In this mission you need to move fast,but if you can get into position fast enough it shouldnt be too tough.Use the four Storm Bolters to cover the Genestealers entry points and then run with the Heavy Flamer to the target.The Storm Bolters will be defeated but this will take a little time, which you should use to race to your objective. LOST SCROLLS ------------ The most difficult thing about this mission is finding the scrolls themselves, so we`ll tell you where they are to stop you sending Terminators into unnecessary danger.In the centre of the map are three clustered rooms.In the north-west corner of the north-east room you`ll find the first scroll.The second is in the corridor south of the noth-west room.The third scroll is against the east wall in the south end of the wide corridor that runs down the westside of the level.You can do this mission with five storm bolters,but if you should lose any youre going to find it your work cut out. ADVANCE ------- If yoou examine the map at the start of this mission youll see that there are only ten Genestealers on this Hulk and there are no genebanks to generate more.So,instead of rushinginto danger,move to the best defensive points near the starting location and wait for the Genestealers to come at you. Once youve blown them all away you can head for the Heavy Flamers target room,which is in the south central area of the hulk. SWARM ----- Cover your rear! This is about the only helpful thing that can be said about this mission.The exit room only has room for one Terminator,so dont worry too much about using the rest of the squad to lure the Genestealers away.Just move quickly and pray! TWO SQUAD MISSION ----------------- CLEANSE ------- You know what you have to do,so heres how to do it.Use the long corridiors whenever possible,so that you can use the Storm Bolters to their biggest advantage.Keep your bolters spread out by at least thre or four squares, and try to keep two Storm Bolters to each Heavy Flamer.If you can gget away with only one moving one Flamer around then all the better,as this leaves the others in reserve. FIGHT TO THE DEATH ------------------ Move Terminators Five and Ten to the rear of the two entry points.Now move the remaining gang into the corridors surrounding the core and start blasting.When they start getting killed dont worry,as you should only expect Termintors five and ten to be still standing at then end of the mission. COVERING FIRE ------------- The first thing to note is that Terminator Three is carrying the CAT unit. This is a long mision,so move slowly and carefully.Keep a couple of Terminators trailing at the back to coover the rear,and make sure your Flamers are among them.Flamers dont automatically fire,so keep looking around to make sure nothings coming at you. REARGUARD --------- The Magus is in the centre of the level and your Flamers target is is the south end of the Hulk.When arming your squad make the weapons primarily Lightning Claws,as the small corridors of this Hulk make the Storm Bolters useless.For a second weapon use a good close combat tool,like a Chain Fist. To kill the Magus,walk to the edge of the area being flamed and wait for the flames to drop.When they do,step foward and take it out with a Flamer. Once it is dead get your Flamer to the target area and blow it away.The Terminators should be able to hold off the Genestealers with their Lightning Claws. SPACE HULK - ORIGINAL MISSIONS ------------------------------ SUICIDE ------- The thing about this mission is that you only have just enough Storm Bolters to cover all the corridors. Should someone get killed then youre going to find the rest of the mission very hard to complete.Watch the back of the Terminator carying the Heavy Flamers,as the mission ends instantly should he get killed.Yor best option is to move all the Terminators to points where all corridors are covered before thinking about shifting the Flamer. EXTERMINATE ----------- This is quite an easy one,if you get the positioning right.If you look at your map you`ll see that there are only two corridors leading to your team so get a Storm Bolter to cover each one.Move the other two Bolters into the back-up positions,at leat three of four squares behind the main guys, and wait! RESCUE ------ In this mission,your main priority is to keep the team witht the CAT on the move.You`ll find,if youre unlucky enough to get stuck in any one location, that the Genestaealers home in on you in no time at all.Try and keep the corridors that lead to the Genebanks covered at all times,and use the Heavy Flamers to seal off the other corridors if you think its necessary.Remember that the Flamers dont fire of their oown accord you need to fire them yourself. CLEANSE AND BURN ---------------- Use a Storm Bolter to block each of the two long corridors in this Hulk,remembering to get the Heavy Flamers out of the way while they move into position.The other Storm Bolters in your team should cover all known entry points.Now send one Heavy Flamer to deal with both targets,with a Storm Bolter to cover him if you can spare it.This way,should you lose the Flamer,youve got another to pick up the pieces. DECOY ----- This should cause you no problems at all,and if you cant work it out using standard procedure,then youre some kind on dummy.With careful positioning, a handful of Storm Bolters will be able to cover the Genestealer entry points,while the remainder head off to the rescue areas.Simple as that. DEFEND ------ Again,another simple one.Leave a Storm Bolter and a Heavy Flmaer at the ducting to cover it should any Genestealers manage to break through,and just arrange the rest of your squad to cover all Genestealer entry points and corridors leading to the ducting. Well,that should keep you occupied for awhile and thats all I feel like typing so Good Luck!